I’ve added support for KaTeX. All you have to do is include katex: true
in the YAML Front Matter
---
katex: true
---
{% if page.katex %}
<link rel="stylesheet" href="https://cdn.jsdelivr.net/npm/katex@0.12.0/dist/katex.min.css" integrity="sha384-AfEj0r4/OFrOo5t7NnNe46zW/tFgW6x/bCJG8FqQCEo3+Aro6EYUG4+cU+KJWu/X" crossorigin="anonymous">
<script defer src="https://cdn.jsdelivr.net/npm/katex@0.12.0/dist/katex.min.js" integrity="sha384-g7c+Jr9ZivxKLnZTDUhnkOnsh30B4H0rpLUpJ4jAIKs4fnJI+sEnkvrMWph2EDg4" crossorigin="anonymous"></script>
<script defer src="https://cdn.jsdelivr.net/npm/katex@0.12.0/dist/contrib/auto-render.min.js" integrity="sha384-mll67QQFJfxn0IYznZYonOWZ644AWYC+Pt2cHqMaRhXVrursRwvLnLaebdGIlYNa" crossorigin="anonymous"></script>
<script>
document.addEventListener("DOMContentLoaded", function() {
renderMathInElement(document.body, {
// ...options...
});
});
</script>
{% endif %}
Now, with \(\KaTeX\) I can render pretty math in the browser
\[f(x) = \int_{-\infty}^\infty \hat f(\xi)\,e^{2 \pi i \xi x} \,d\xi\]Thanks to Type Theme for the inspiration/code.
]]>I started Android Development in my Senior year of high school. At first, it was challenging - learning a new framework, a new IDE, designing a GUI. It was a big jump from only developing small CLI applications in Java.
As the semester went on, I realized that the development process was very friendly and fairly easy to adjust to the structure of Android Development. Eventually I started branching out into more difficult areas of Android, exploring new things like game development with OpenGL.
Currently I have several apps in the Google Play Store.
Note: Several of these apps are open source and you can check them out on my GitHub.
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